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/vr/ - Retro Games

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>> No.2876839 [View]
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2876839

Whoever's having the discussion on Quake map design, I love you guys, you don't see anything even remotely similar to that passion for good game design in modern shooters.

Anyhow, I'd like to put some of the more advanced aspects of this thing on hold and try to work towards something more directly playable to tide over anyone who's following the project. I'm thinking of three options:

- Thunderdome (team vs. team small-scale arena combat, lots of focus on melee and occasional laser weapons)
- Wizard (station crew has to murder the wizard, but the wizard has dank powers and also has to murder the crew)
- Nuclear Emergency (the most complicated option of the three but the most intricate gamemode as well, team of nuclear operatives have to infiltrate, arm an on-board nuclear device, and evacuate safely)

Listed in order of complexity. I think most SS13 fans would be sated with the first option, but I think the Doom community expects something a bit more original at this point, so it'd be nice to know what people want to see.

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