[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9299731 [View]
File: 1.85 MB, 1920x1080, 1622226338275.png [View same] [iqdb] [saucenao] [google]
9299731

>>9299713
cope

>> No.7805630 [View]
File: 1.85 MB, 1920x1080, watch?v=FvFzcn8NCb4-05-15-21-01.png [View same] [iqdb] [saucenao] [google]
7805630

>>7794184
>Why haven't you bought one yet?
Because it's dogshit with a framebuffer that can't be turned off for pure linedoubling.
The deinterlace has plenty of combing artifacts and variable lag, fuck that.
Sure, the framebuffering is nice for shit like fucked up VHS tapes, but literally who gives a fuck.
Until the OSSC pro comes out, the regular OSSC does 480i well with ZERO (0) lag.
all you have do is run it at laced 4x (960p), with allow upsample 2x set to on.
For the "muh flicker" fags, I set alternating scanlines off, at 18% strength and max hybrid strength.
It will create the illusion of a progressive image for your eyes, while also not losing any detail or really looking like you have scanlines enabled at all.
I also set the Pre-ADC gain to 11, because I find the component output on the PS2 and OG xbox to be a little dark on my monitor.
Because I don't use a shitty chink TV, resolution switches is just a slight annoyance. You can also just use a PS3 or emulate the small handful of PS1 games that do this (no one cares about you saturn niggers)
I'm perfectly happy with this, and honestly if the OSSC pro isn't fucking amazing I probably won't even bother.
Fuck off Mike Chink and stop shilling your locked down scaler on here already.

Navigation
View posts[+24][+48][+96]