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>> No.6418460 [View]
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6418460

>>6417923
>For example, once you farm up to max level, acquire everything within your power to get, what reason do you have to engage players beneath you?
Rare resources accessible to all players, common resources that take effort to make, protecting resources that can be harmed by lower-level players (even without malicious intent)...it can be done right. I think Haven & Hearth goes quite far into the right direction; there are still griefer groups and lower-statted players are still for a large part at the mercy of higher-statted players and groups, but a low-statted player can still feasibly trade with large factions and such interaction is an incentive for them to remain friendly to you (why murder them and take their stuff once if you can stay on friendly terms and repeatedly trade for stuff?). Permadeath also makes the consequences of PvP combat far more severe, which makes diplomacy usually a more interesting option.

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