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/vr/ - Retro Games

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>> No.9218831 [View]
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9218831

>mfw playing Sunlust
I just played the first 4 levels of Sunlust and... why do people like this? I am thoroughly unimpressed. Sure it looks pretty, but it's just cramped tiny rooms stuffed with monsters. I don't understand why map makers seem to think that taking away the player's agency equates to difficultly. It's not. I want to make decisions, react to stimuli, dodge projectiles and use my reflexes, that's what FPS'es are all about. When you take those experiences away from me, take away the time and space that I need to react to stimuli, and put me in saw-traps that I'm bound to not succeed against first try, guaranteed, ...that's not fun, it's frustrating. And it makes me feel like the map maker is slapping me in the face for even trying to play his game. It feels dishonest to me, like I can feel the map maker's disdain for me coming through my screen.

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