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/vr/ - Retro Games

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>> No.3943134 [View]
File: 110 KB, 900x891, 1355524405793.png [View same] [iqdb] [saucenao] [google]
3943134

Kinda hard to choose, but I'll settle down with final Fantasy 6

>> No.1458801 [View]
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1458801

>>1457391
>>1457371
>>1457350

At least Carrie was fun as hell to play as compared to the shitstain Rainhartz was

>> No.1294197 [View]
File: 110 KB, 900x891, 1323615105305.png [View same] [iqdb] [saucenao] [google]
1294197

>>1294189
Yes; I've tried the map, of course, with ZDoom and PrBoom, the sky, and the way the engine treats the " - " texture is way different. But you'd be surprised with all the things you can do in Boom that emulates ZDoom features.
This is the first map I make with Boom config and I love it; you just need a little more patience, and you can make an extraordinary level compatible with almost any engine.

>>1294185
I think any excess of ZDoom-only features. My level was made with Boom configuration, so any ZDoom feature is out of the question.

>> No.1103256 [View]
File: 110 KB, 900x891, 1375320239343.png [View same] [iqdb] [saucenao] [google]
1103256

>Retsupurae's riff over this game

>> No.712147 [View]
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712147

>>709414

Anything consoles made by Nintendo except for the handhelds are still named Nintendo here.

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