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/vr/ - Retro Games

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>> No.3822269 [View]
File: 2.84 MB, 640x360, BFG Rays.webm [View same] [iqdb] [saucenao] [google]
3822269

>>3822118
>>3822139
Here's a webm of how it works now. The rays also have a huge range and multiple can hit the same enemy to stack more damage on them. When there is an enemy too tough to kill in one shot it tends to suck up most of the rays, but when there's a larger group of weaker enemies the distribution is more even.

The method for shooting them is that the BFG ball creates 40 friendly monsters that A_Look and target enemy monsters, shoot them with rays, then die. It's similar to how MetaDoom implemented their BFGball's zapping rail shots, but used in a different way.

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