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/vr/ - Retro Games

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>> No.1377487 [View]
File: 32 KB, 640x480, thehellareyadoing.jpg [View same] [iqdb] [saucenao] [google]
1377487

>>1376451
>actually thinking this is the case
I can name about 100 games I'd love him to play. and that's just my shitty, NES/SNES/PS1 list

>> No.946118 [View]
File: 32 KB, 640x480, TXH6uCT.jpg [View same] [iqdb] [saucenao] [google]
946118

>>946096

>an original IP
>when it was designed to be a tie-in for a Japanese tech expo

Yeah, sure. Original.

Calling it "originally a Mario game" isn't all that right either, the way I read it (based on this article: http://arstechnica.com/gaming/2011/04/the-secret-history-of-super-mario-bros-2/)) - it seems what would become Doki Doki Panic was originally a prototype, a sort of "what if" experiment with vertical scrolling Mario-style platforming that was a "Mario game" basically because it was an internal Nintendo project and slapping Mario on it gives the programmers an easy base to work with when it comes to graphics and sound. Then Fuji TV came over, gave Nintendo some characters and said "make a game", after which they dug out that prototype and made Doki Doki Panic, which they then made into a Mario game for overseas since the tie-in would be completely lost on anybody not in Japan.

Kind of interesting, now that I've read up a bit on it.

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