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/vr/ - Retro Games

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>> No.9098987 [View]
File: 2.99 MB, 400x226, Hometown burning lap.webm [View same] [iqdb] [saucenao] [google]
9098987

>>9098973
Better soundtrack and better physics.

>> No.7391429 [View]
File: 2.99 MB, 400x226, Hometown burning lap.webm [View same] [iqdb] [saucenao] [google]
7391429

>>7391421
Since you are a cool dude have another webm I made.

>> No.7184042 [View]
File: 2.99 MB, 400x226, Hometown burning lap.webm [View same] [iqdb] [saucenao] [google]
7184042

>>7184009
>already having to dumb it down because average vr is a non playing collector
Sure but realistically expecting someone to invest a lot of hours (say 10+) into a game they might not have ever played before for a casual little league is excessive. That is why gran turismo is a hard sell for this sort of thing as GT - like 99% of racing vidya - best played at the highest speed classes and the time investment to reach that is non trivial.

Sharp, to the point and accessible games should be the initial focus so player skill can be the defining factor in short order. I'm not expecting anon(s) to equal the skillset of those who have been playing for 20 years but having gap that looks insurmountable does not encourage engagement.

>> No.6786041 [View]
File: 2.99 MB, 400x226, Hometown burning lap.webm [View same] [iqdb] [saucenao] [google]
6786041

It is a pain findoing games where courses are short enough (and interesting enough) that you can reasonably fit a hot lap into a webm.

>> No.6757406 [View]
File: 2.99 MB, 400x226, Hometown burning lap.webm [View same] [iqdb] [saucenao] [google]
6757406

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