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/vr/ - Retro Games

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>> No.10497725 [View]
File: 213 KB, 4352x1408, 1675400188492831.png [View same] [iqdb] [saucenao] [google]
10497725

the map is boring and samey with few landmarks or regional differences. I played it once for a short while and the little bit I remember about it was the combat was annoying and I couldn't find anything to do.

>> No.10209931 [View]
File: 213 KB, 4352x1408, ZeldaOverworldMapQ1.png [View same] [iqdb] [saucenao] [google]
10209931

>> No.9822342 [View]
File: 213 KB, 4352x1408, ZeldaOverworldMapQ1.png [View same] [iqdb] [saucenao] [google]
9822342

>>9822327
What publication is this from? Looks like a Frankenstein's monster mashup of the two maps that probably missed the point. They added lakes, a graveyard and woods where there were none around spectacle rock.

>> No.9626942 [View]
File: 213 KB, 4352x1408, 311B7092-743A-41CA-AB7C-2AD52435CE27.png [View same] [iqdb] [saucenao] [google]
9626942

>> No.7427657 [View]
File: 213 KB, 4352x1408, Games - Maps - Legend of Zelda, The.png [View same] [iqdb] [saucenao] [google]
7427657

>> No.7038775 [SPOILER]  [View]
File: 213 KB, 4352x1408, 1604025441454.png [View same] [iqdb] [saucenao] [google]
7038775

Full overworld map with spoilers.

>> No.6074650 [View]
File: 213 KB, 4352x1408, ZeldaOverworldMapQ1.png [View same] [iqdb] [saucenao] [google]
6074650

>>6074629
Not that anon but it's a bad feature in the game. And if you're a kid that is prone to getting hard-stuck for not having enough hearts, the game is borderline impossible. Remember the Nintendo Helplines?

>> No.5726652 [SPOILER]  [View]
File: 213 KB, 4352x1408, 1562784435556.png [View same] [iqdb] [saucenao] [google]
5726652

Full overworld map with spoilers.

>> No.5653313 [SPOILER]  [View]
File: 213 KB, 4352x1408, 1560279456695.png [View same] [iqdb] [saucenao] [google]
5653313

You can visit 98% of the overworld without obtaining any items, talking to any NPCs, or entering any dungeons.

>> No.5600128 [View]
File: 213 KB, 4352x1408, ZeldaOverworldMapQ1.png [View same] [iqdb] [saucenao] [google]
5600128

>> No.4150981 [View]
File: 213 KB, 4352x1408, ZeldaOverworldMapQ1.png [View same] [iqdb] [saucenao] [google]
4150981

>>4150401
>>4150484
Here's a more robust map. There's a hidden wall behind the peninsula.

>> No.3719729 [View]
File: 213 KB, 4352x1408, 1374679029878.png [View same] [iqdb] [saucenao] [google]
3719729

>> No.2053230 [View]
File: 213 KB, 4352x1408, 1374679029878.png [View same] [iqdb] [saucenao] [google]
2053230

>> No.1914818 [View]
File: 213 KB, 4352x1408, ZeldaOverworldMapQ1.png [View same] [iqdb] [saucenao] [google]
1914818

>>1914817
forgot pic.

>> No.931917 [View]
File: 213 KB, 4352x1408, LegendOfZelda-FirstQuest-Hyrule.png [View same] [iqdb] [saucenao] [google]
931917

I think /vr/ should get its image resolution limit pushed past 5k just for this reason.

>> No.494831 [View]
File: 213 KB, 4352x1408, ZeldaOverworldMapQ1.png [View same] [iqdb] [saucenao] [google]
494831

my favorite of all locations maps for zelda 1

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