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/vr/ - Retro Games

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>> No.4862996 [View]
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4862996

>>4861656
I think they're ultimately a novelty, seemingly suffer from the same feature creep other mods fall victim to, simply being full of many little things you'll likely never bother with because you can murder just fine with the one option you've committed to, which I think holds back these kinds of mods to simpler ones. You can definitely try and balance the table with other monster packs but then it ends up being something like the Doom equivalent of MH Frontier with ridiculous power creep on both ends. At least with something like DRLA, all that player power is something you have to figure out how to get and the player has some imposed limitations.

While RO is rather inconsistent with visual design between weapons, the overall production value of Guncaster and Trailblazer is really what sets them apart from the other clusterfuck mods that throw a lot of things at you, overall looking a lot more consistent graphically and technically impressive. But both also feel like that they should have their own total conversion and set of enemies designed around them.

I would personally like to see more toned-down versions of the two with the power more reigned-in, still keeping in core features but trimming the fat. There's no keeping it to Doom levels of power with the concept behind Pillowblaster stuff, but with some tweaking there's plenty of monster mods around now to keep close to.

>>4862908
Final Doomer has a few sets with a decent pistol on each, infinite ammo is optional. Plutoniaguy's revolver is nice, and JPCP's guy silenced pistol can be used to cheese on some maps while standing as his only real hitscan weapon.

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