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>> No.726697 [DELETED]  [View]
File: 151 KB, 1278x957, 1366860952515[1].jpg [View same] [iqdb] [saucenao] [google]
726697

After quite a long wait, I have finished my second map.

For those that didn't see it the first time it was posted, It is another space station themed one (I love space station themed maps, hell as a kid I only played Episode 2 in Duke3D).

While it is finished in the sense that the level can be completed and the visual aspect is there, I still feel like it needs a bit of work in some of the fights so I was hoping that some of the more veteran mappers on the board could give me some advice as to fight tweaking and monster placement.

Thanks so much for taking the time to look at this and I hope you enjoy playing it.

http://www.mediafire.com/download/jz4drewzwmccg5c/Darkside_of_the_Moon.wad

>> No.535820 [View]
File: 151 KB, 1278x957, Dark Side of Space.jpg [View same] [iqdb] [saucenao] [google]
535820

I am now dabbling in my second map, and I am hoping I have learned various things from my first map. It is another space station themed one (I love space station themed maps, hell as a kid I only played Episode 2 in Duke3D). I am hoping it eventually becomes more and more action packed. I personally limited the space of the map that the player can traverse so it will be smaller than my previous one, but there will be more back tracking. I am avoiding a maze like or labyrinth like map since I'd imagine it would be a pain to back track through. I have mostly been experimenting with teleporting monsters in this map. The map is far from complete (or at least I think it is), the furthest you can get to is opening the blue door, and when you open the door it is pretty much the end of the map since it will just be an empty space. Though fair warning, it may seem like it is generous with ammo at first, but I only had enough ammo to make it to the blue door, and that wasn't enough to kill every single monster there so there will still be plenty of ammo and health balancing going on when more and more is added. I would like some feed back on what I have currently. Here are four quick screen shots inside the map. Also thanks for the help for the last map I was tinkering with.

http://www.mediafire.com/?5sjvb838z15uwff

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