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>> No.4848682 [View]
File: 458 KB, 1920x1080, glitchinthematrix.png [View same] [iqdb] [saucenao] [google]
4848682

Anyone else ever get this bug in GZDoom Builder where if you lower the brightness in 3D mode past a certain amount random walls/sidedefs wil just go pitch black? If so how do you fix it?

version i'm using is in pic related, map was set to boom format, gpu is an RX 460

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