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/vr/ - Retro Games

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>> No.5860603 [View]
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5860603

>>5857546
Banjos Kazooie and Tooie had their bones picked because of Stop 'n' Swop. There can be nothing left to discover at this point. Still. Always felt like highly mysterious games though...

What is it about N64 games that gives many of them such a distinct sense of mystery?

>> No.5384127 [View]
File: 103 KB, 500x356, 1496122659018.gif [View same] [iqdb] [saucenao] [google]
5384127

Mysterious mysteries....

>> No.5310796 [View]
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5310796

Discuss retro mysteries yet to be fully explained.

>> No.4760360 [View]
File: 103 KB, 500x356, 1496122659018.gif [View same] [iqdb] [saucenao] [google]
4760360

OH hey, here's a thing. There's data for a 'Tower Room' in Banjo-Tooie, and the wireframe in BT pretty clearly shows you were supposed to break a window and fly in there.

I'm gonna go ahead and guess that Cheato was supposed to be here at first. But I suppose they decided to put him in the lobby of Grunty's Lair because it's iconic, or something.

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