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/vr/ - Retro Games

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>> No.6870621 [View]
File: 1.08 MB, 1920x1080, q2_0022.jpg [View same] [iqdb] [saucenao] [google]
6870621

>>6870612

>> No.6862073 [View]
File: 1.08 MB, 1920x1080, q2_0022.jpg [View same] [iqdb] [saucenao] [google]
6862073

>>6861997
Quake 2 yellow lights were mostly because of the outside light source using the Orange skybox as source, you can tweak it all you want.
also software mode is hardcoded with pcx textures

there are sourceports who fixes Q2 hardware lightning and filtering to use full hardware support mostly because carmack gimped it due to technical hardware limitations of its time so people or him may fix it in the future DF Retro made an entire video about it.
also modern Q2 source ports are dark and orange by default due to Q2 default brightness setting

>> No.6844805 [View]
File: 1.08 MB, 1920x1080, q2_0022.jpg [View same] [iqdb] [saucenao] [google]
6844805

>>6844780
also the AI upscaled textures are great but i wish the guy had done for the expansion packs too

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