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>> No.3879059 [View]
File: 793 KB, 320x240, samurai shodown 5sp.webm [View same] [iqdb] [saucenao] [google]
3879059

>>3875783
Because this.

>> No.3856024 [View]
File: 793 KB, 320x240, 1546354235.webm [View same] [iqdb] [saucenao] [google]
3856024

>>3855594
Like that one guy who said fighters are all about luck.

>>3855624
Ha, even Turbo had redizzies. But I kinda get what they mean though. I prefer slow-paced poke-heavy games.

>> No.3779517 [View]
File: 793 KB, 320x240, ShortRareDeer.webm [View same] [iqdb] [saucenao] [google]
3779517

>>3778960
For sure.

First, you got SamSho 2. This is the game people refer to when they talk about classic SamSho. This is the pure, no subsystem, experience. Just pokes, zoning, footsies, hard-read-nets-you-hard-damage. It's the SF2 of the series. By the way, your waifu (going by your pic) is top tier in this game.

Then, you got SamSho 5sp. On top of vanilla SS5's roster, it has bosses from the previous games. It keeps some of SS2's feel while adding some subsystems, like the rage explosion (acts like a burst), the issen (comeback slash that does a shitload of damage) and state of nothingness (slowmo). Some players might not like them. The roster is pretty balanced though and it's still the most popular of the new games, as popular as the series can get anyway. Beautiful portrait artworks too. Despite boasting the second biggest roster of the main games, some characters from SamSho 2 are not there (Cham Cham, Nicotine, Gen-an, Earthquake, Wan-Fu, Sieger).

Then, some players also like SamSho 4. It's a big departure from SamSho2 and 5sp. For one, it's more combo-heavy and those combos can get pretty ridiculous. The chain system acts a bit like KI's or UMK3's dial-a-combo. Then, it eschews the roll that 2 and 5sp have for the sway, as in you can get in the back of your opponent, hit him and get him into backhit state, which in turn grants more hitstun than a front hit. This is what usually allows for hugeass combos and even infinites. Throws also allow this. Finally, there's the slash/bust modes that change the whole moveset so you actually have double the roster. (cont.)

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