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/vr/ - Retro Games

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>> No.4429246 [View]
File: 984 KB, 640x480, 2017-11-29 18-02-05.webm [View same] [iqdb] [saucenao] [google]
4429246

I've had issues with 'attaching' 3d models to the player - such as laser beams, chains etc. for a long time and it turns out's impossible to interpolate something based on how the player turns due to deep hard coded stuff...

..unless the player uses chasecam for some ungodly reason. The later half of the webm shows the difference with one at 0 distance.

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