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/vr/ - Retro Games

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>> No.7453443 [View]
File: 76 KB, 132x173, Paladin.gif [View same] [iqdb] [saucenao] [google]
7453443

>>7453427
>>7453434
The paladin has always been black. Fucks sake go press the numpad keys in game, he even sounds black. I remember people talking about him being black 15 years ago on forums.

>> No.6802795 [View]
File: 76 KB, 132x173, Paladin.gif [View same] [iqdb] [saucenao] [google]
6802795

They're boring as fuck. Never liked adventure games and never will. Not a fan of "graphical story telling" in any medium besides film. I'd rather read a book and have my bing bing wahoo and shootin' separately.

>> No.2585312 [View]
File: 76 KB, 132x173, Paladin.gif [View same] [iqdb] [saucenao] [google]
2585312

Fighting games usually have the most diverse character casts, and why not? They're very accessible and widely distributed. If you're going to have a wide range of people accessing your games, it makes sense to give them a wide diversity of character choices.

Of course, a lot of computer RPGs allow you to generate your own character, which in most cases includes customizing race or skin tone.

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