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/vr/ - Retro Games

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>> No.3496770 [View]
File: 55 KB, 1600x256, huds2.png [View same] [iqdb] [saucenao] [google]
3496770

Quick update: I've changed the HUD again, now the bars are more of a blend of the first two iterations. I feel this is a nice middle ground and is readable and pleasing to look at.

Also, stamina is now tied to more moves, instead of just blocking and dodging. Parrying and using heavy attacks now drains a bit of stamina. It's also possible to now 'bottom out' your stamina, resulting in a regneration penalty. The penalty lasts two seconds so you won't be able to dodge, block, parry or use heavy attacks until the penalty is lifted. Once it is lifted, stamina regenerates 2x slower until you reach 20%, then stamina regens at the standard rate.

Things are going so smoothly right now, I feel as if there's a playable demo right around the corner, a few things here and there need tweaking, but I'm close. I can feel it.

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