[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.7362232 [View]
File: 12 KB, 250x188, Very Early Sword on A (Pre-Child Link Era) Desert Map.jpg [View same] [iqdb] [saucenao] [google]
7362232

An age without childhood Edition.

Let's discuss Zelda 64, how it was essentially scrapped from what it was going to be, and whose skeleton became Ocarina of Time! As well all leaks and Overdump data and findings!

Previous thread: >>7338551
/v/ thread chain:
https://arch.b4k.co/v/thread/541056554
https://arch.b4k.co/v/thread/541081032
https://arch.b4k.co/v/thread/541089989
https://arch.b4k.co/v/thread/541103263
https://arch.b4k.co/v/thread/541119757
https://arch.b4k.co/v/thread/541129994
https://arch.b4k.co/v/thread/541186839
https://arch.b4k.co/v/thread/541217529
https://arch.b4k.co/v/thread/541241983
https://arch.b4k.co/v/thread/541309649
https://arch.b4k.co/v/thread/541429687
https://arch.b4k.co/v/thread/541487368
https://arch.b4k.co/v/thread/541591909
https://arch.b4k.co/v/thread/541828846
TCRF page: https://tcrf.net/Proto:The_Legend_of_Zelda:_Ocarina_of_Time/Late_1997_Overdump
DrDisco's ROM with the beta maps (Updated version): https://drive.google.com/file/d/1H42U0ZC7anJRg1BAjX0Pk62cU3dSaSAU/
DrDisco's z64me channel with a bunch of footage of beta maps: youtube.com/c/z64me

Let's discuss further Current findings and development of the overdump!
>Of personal interest
A very early Sacred Forest Meadow map was found and the actor IDs were more or less compared to the final release. while not all objects are there, like the trees and pink fog to disguise the shitty draw distance, it does call for the unused Moblin behavor and size that was discarded for the final game's Moblins
>https://twitter.com/Zen64_/status/1352433376393834498

>Area Name graphics call the Desert Colossus "Evil Goddess Din", while map screen graphics call it "Evil Goddess Statue".

>> No.7362039 [View]
File: 12 KB, 250x188, images (8).jpg [View same] [iqdb] [saucenao] [google]
7362039

>>7361957
I'm happy that we ended up with what we got. The lime green grass would have gotten sickly after a while, I think. I still wish the game kept the cartoony aesthetic from the earlier games.

Post-OoT games like TP tried to replicate the kind of grungy medieval look that OoT had and failed horribly. TP is an eyesore because of that. I think that retail OoT has the perfect balance, just it's nice to think what could have been.

I've always loved this shot with the dynamic shadow, but they probably couldn't have implimented that so early in the 64's lifespan without the console chugging even more than usual. I think this was touched on earlier in the thread.

OoT BETA/Zelda 64 has always been one of the most attractive betas for me. That, the Sonic 1 build with the signposts in Green Hill, and Mario Sunshine BETA are the prerelease versions of games which I've always pined for. In that respect, these leaks are a real dream come true.

Navigation
View posts[+24][+48][+96]