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>> No.8312304 [View]
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8312304

>>8312260
I used a MD2 Model viewer to take screencaps of Quake II models and made them into sprites for Doom. I also used make-a-waifu stuff like 3D Custom Girl and Koikatsu (pic chara was ripped with Koikatsu) to make sprites, and I've even seen a mod where some motivated person exported the 3D model data and into a Doom digestible format, md3 I think?

There's lots of little things I learned like the annoying pixels that can appear around the exported images thanks to anti-aliasing, paletting issues and what colors Doom expects for the playable-changable range, I did some experimenting with Pixelator too.

If you want to try skin/sprite editing then try bypassing the need for a million rotation sprites by just having one walk/shoot/pain sprite that's viewed at all angles ala the Keen sprite, just to see what it looks like in Doom. I know some people use PNG images to get around the Doom Palette but I've never managed to get those to work.

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