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>> No.958609 [View]
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958609

>>957679
It seems like Kaga wanted to continue creating new mechanics with every FE installment(FE2's RPG elements, FE4's generation/love system, FE5's Fatigue, fog of war, capturing) while the higher-ups rather wanted the series to go back to basics.

FE6 actually didn't do very well in Japan. Many series veterans felt it was dumbed down far too much,(especially those who actually bought FE5 with the SFC being 10 years old) and it failed to attract many newcomers.

FE7 however was clearly aimed at a western audience(tutorial, player-insert as the tactician, lower difficulty) and managed to do quite well worldwide. Ever since FE7, most sales came from the US/Europe, especially FE9/10 which flopped disastrously in Japan.

With FE13 however, they basically turned that around, no doubt because of the artstyle and support mechanics.

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