[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.1772783 [View]
File: 41 KB, 250x250, 00000.jpg [View same] [iqdb] [saucenao] [google]
1772783

I keep thinking about this
Yholl once said that the Technophobia, Nightmare and Fall of man were going to have their own monster sets in the Monster pack, so i came to this

>Technophobia
-Secondary/elite zombie soldiers are common enemies, said enemies are going to have their own Techno version that replaces them sometimes[i.e. pic related replacing Minigunner sometimes]
-Like in UV there are 3 types of imps[normal, cyber and nightmare], in Technophobia, the cyber imp will have his 2.0 and 3.0 edits[2.0 has an armblade and shots 3 plasma shots or throws a fireball and 3.0 shots an overcharged plasma shot and has the same arm blade as 2.0 but it does more damage] and the same applies for the rest of the nightmare difficulty monster set
-Tech pinky has a powered form that dashes like a VOTOMS mech, basically a faster version of the Tech pinky
-Tech cacodemon + a version of said monster but with legs and stronger
-Machine elemental to be implemented already, and the Machine agony elemental to exist[beep beep motherfucker]
-Cybruiser to have a fireball attack, fireball charged missile and his melee attack to be faster
-Technolord to have Project MSX's baron mega ball and the upgraded Techno-lord to be a boss replacement [kinda like how Agony elemental replaces the cyberdemon sometimes],i call it: The Neo Techno-lord. Neo Techno-lord new stuff are more HP, 6 mini-missile barrage,3 normal missile attack, 2 fireball charged missiles, the same fireball attacks from MSX's Baron and like how MSX's baron has a super fireball attack, that attack is combined with the charged missile making a single super missile attack
-Tech-vile is just the same arch-vile but the revived enemies are tech versions. The upgraded version of the Tech-vile can do this: if he revives a tech variant, he will upgrade it to the 2.0 version of said variant
-Cyberdemon and Mastermind tech-variants are just full cyborg versions of them with more power

(cont)

>> No.1658869 [View]
File: 41 KB, 250x250, 00000.jpg [View same] [iqdb] [saucenao] [google]
1658869

Let's just say that there is a doom mod where all the enemies are marine variations. How could you make them work?

for me,make something like F.E.A.R.,make different types of enemies with different weapons, pic related could replace Hell knights

Navigation
View posts[+24][+48][+96]