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/vr/ - Retro Games

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>> No.9390183 [View]
File: 81 KB, 720x960, d8yylws-401d6d7d-7bdd-4921-b378-fc39fd0854ba.jpg [View same] [iqdb] [saucenao] [google]
9390183

>>9390128
The whole article is interesting
>In 1997 Core Design opened negotiations with Nintendo to release a Nintendo 64 version of the game and started work on the port in anticipation of the negotiations being successful.[33] The planning took place between 1996 and 1997, with Douglas wanting to redesign the game mechanics to incorporate the platform's analogue stick controls.[21] The team never received Nintendo 64 development kits,[21] and the port was scrapped when Sony finalised a deal to keep subsequent Tomb Raider games exclusive to PlayStation until the year 2000.
They wanted to make N64 Tomb Raider with proper thumbstick controls but Sony literally paid them to scrap the ports. Can't help but hate Snoy

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