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>> No.4033415 [View]
File: 640 KB, 639x887, doom russian meme.png [View same] [iqdb] [saucenao] [google]
4033415

>>4033401
Yo that's pretty fuckin' sweet. Unlimited fucking doom wads.

>> No.3899767 [View]
File: 640 KB, 639x887, 1483057508402.png [View same] [iqdb] [saucenao] [google]
3899767

>>3899728
Slaughter is a niche genre really. Whilst some see it as the pinnacle of gameplay honing and skill refinement, and enjoy the process of dying repeatedly to figure out a movement pattern for a combat puzzle. Others see it as unenjoyable monster spam for the sake of monster spam and maps that are deliberately designed to be infuriating.

What is an undeniable fact is that slaughtermaps often have had the most thought put into the fights themselves, and have also had the most rigorous testing before release. Obviously there are maps/wads that dont follow this rule.

If you dont like being abused til you figure a scenario out then thats an entirely subjective thing. If you simply arent good enough to carry out a strategy after youve worked out what you need to do then you are objectively bad and need to Git Gud anon

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