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>> No.4577270 [View]
File: 368 KB, 1366x768, Screenshot_Doom_20180209_215229.png [View same] [iqdb] [saucenao] [google]
4577270

>>4577251
Well just tested this arena and adding an Inv makes it more manageable while still being a close one if you pick it too soon. I left it next to the Berserker so you don't pick it accidentally.

I'm planning for players to die at least once here before deciding WHEN to pick it.
Without an Inv I was able to finish this with some medkits to spare so I guess I fixed this part.

I should also move the rocket launcher since the imps spawn inmediately after picking it resulting in self damage if one is too trigger happy.

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