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/vr/ - Retro Games

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>> No.3167483 [View]
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3167483

Got to Venice Beach, did some of the easy goals so next time I play I've got to do all the hard ones. I'm not very good at it for some reason, I guess it's just that I can't abuse certain tricks for EZ high scores like THPS4

Playing the DC version

>> No.2717201 [View]
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2717201

THPS2:
>8 levels all across the world
>Manuals introduced a whole other level to skate lines and sequences
>The stringing of combos started to become more prevalent than individual tricks but combos weren't wholly necessary to achieve high score goals
>Goal of the game changed from filming tapes for demos to making/finding as much money as possible
>Cash as a progression tool was well implemented and balanced. If you wanted high stats, you had to make bank
>Secret tapes were in less incredible spots (Qpipe at the hangar/rail over the Banks) but still either hidden or tricky to reach
>Manuals became the bread and butter of all trick lines
>Made vert characters basically worthless
>Was literally impossible to avoid if you wanted a truly high score in competitions

Basically the most polished THPS experience on the PS1. The chopper drop level was a good ollie exercise and Skate Heaven was a literal love letter to skateboarding fans.
Spiderman and Officer Dick, along with Young Tony were cool hidden characters. Private Carrera was just a bitch to unlock, though.
Overall a 9/10.

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