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>> No.8882701 [View]
File: 27 KB, 400x300, f299e9f6f1d8a9e3fb65f11f2142a50f.png [View same] [iqdb] [saucenao] [google]
8882701

>>8882635

this is mask transparency, not alpha.

mask is when a texture has a "background color" that is assigned to "not be drawn".

if we didn't had those, every 2d character sprite would have huge boxes around their bodies from within the area they were drawn

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