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/vr/ - Retro Games

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>> No.3446717 [View]
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3446717

>>3434136
>Have you ever tried to make your own authentically retro-styled video game?
I prototype puzzle games with freetard graphics, but never finish them because I'm a bad person. Making incomplete games that no one will ever play is a game in and of itself.

Limitations and design are interesting in their own right. But as for the aesthetic, as others have said, devs didn't choose the spooky/cyberpunk life, the illusion of color depth when blending with black did. That's not really interesting except from an artist's perspective. Although it probably influenced the direction of some content.

Retro games being gamey is what made them good. Not their look-and-feel. It's like Pavlov with these indies.

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