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/vr/ - Retro Games

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>> No.4072258 [View]
File: 552 KB, 1280x720, Screenshot_Hexen_20170531_033417.png [View same] [iqdb] [saucenao] [google]
4072258

/msfixdguy/ here. Is anyone playing the new version? Nobody replied when I released it a couple days ago, and it'd help if I got some feedback.

>> No.4031856 [View]
File: 552 KB, 1280x720, Screenshot_Hexen_20170531_033417.png [View same] [iqdb] [saucenao] [google]
4031856

>>4026858
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New version of Project MSfiX'd out! I noticed some bugs in the version I released a couple days ago, so here's a fixed version.

http://www.mediafire.com/file/s1h0s2h63hfhab5/projectmsfixd_vr053117.pk3

CHANGELOG:
-[Hexen] Brown Chaos Serpents were firing fireballs instead of the green gas they're supposed to.
-[Hexen] Afrits were going dormant after bing woken up. Also they were a bit too flighty.
-[Hexen] Centaur Leaders were moving slowly after firing projectiles.
-[Hexen] Ammo spawns are more generous. 'Orion' clips spawn less, however.
-[Strife] Some gold pickups gave an incorrect gold amount.
-[Strife] 'Orion' clips are now less likely to spawn; before, you were likely to be maxed out on them by the time you actually picked up the weapon.
-[Strife] Alien Spectres are more resistant to damage from more powerful weapons.
-[Strife] The final boss is actually killable now. Unfortunately, one time I killed it, the ending sequence failed to occurr. I tried killing it again and the game finished as normal. Let me know if it happens to you.
-[Hexen & Strife] All of your keys now show up on the automap. In addition, when viewing the automap, you can also peruse the quest & puzzle-related items that show up in your inventory bar in those IWADs.
-[Non-IWAD Specific] Weapon hitscans & projectiles now have decals.

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