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>> No.374906 [View]
File: 12 KB, 320x224, labyrinthzoneact3_shot1[1].png [View same] [iqdb] [saucenao] [google]
374906

>>374203
Sonic 1 is a strange case. Sonic's speed is slower, but the levels seem more linear than later installments. Oddly, I don't really find Marble Zone or Labyrinth Zone that offensive. I don't love them, but I don't hate them either. Even though they're slower, I don't really feel like I'm being forced to a stop, since Sonic's speed is slower in that game anyway. Labyrinth Zone also does a nice job of disguising some of the platforming using springs and staggered walls that make me feel more like I'm rock climbing instead of precision platforming.

Marble and Labyrinth are probably a lot emptier enemy/hazard-wise than levels like Scrap Brain and Metropolis or some of the levels in Sonic & Knuckles. I probably prefer the breakneck speed side of Sonic over the puzzle platforming side. Some games just do a better job of disguising it than others. Though at this point it would probably do SEGA good to split the series into the faster speed-type games and the slower puzzle-type games instead of trying to mix two completely conflicting styles.

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