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/vr/ - Retro Games


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>> No.5152032 [View]
File: 155 KB, 409x237, 018531.png [View same] [iqdb] [saucenao] [google]

VF character design is underrated. Just look at Akira, the supposed poster boy of boringness.

The main character of every other fighting game is an all arounder that's easy to pick up. A generalist.

If you look at Akira he's like the exact opposite of that. He's a specialist that's hard to learn. His strengths and weaknesses are amplified to the point of absurdity: his tracking moves and lows are practically non-existent but he also has individual attacks that are so good that they would be game breaking if given to anyone else.

He's also a the rare example of a power character that doesn't suffer the same fate as guys like Paul Phoenix or Zangief, where they're really strong at low levels of play but start to fall off hard as players learn more about the game, but instead actually becomes stronger as players get more experienced.

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