[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3992697 [View]
File: 61 KB, 399x600, 134568561377.jpg [View same] [iqdb] [saucenao] [google]
3992697

>mfw Plutonia Experiment

>hurr durr let's put every monster available in every single room!!
>OH and let's enclosure the player so he can't move while the enemy shoots him
>lets also give sparse ammo XDDD that will entertain the player
>why not put monsters hidden behind walls behinds walls EVERYWHERE? such fun XD


What where they thinking.
And that Arch-vile maze man, it sucked. The navigation through the maze and the arch-viles is not even the bad part, those fucking doors that activate by passing through certain spots is what sucks.

I give up, I can't enjoy it. TNT was tough, but this is another whole bullshit level. I don't remember if I started this game on Hurt me plenty or Ultra-violence, but damn, I don't want to play anymore.
Was PE supposed to be played without mouselook when it came out?

Navigation
View posts[+24][+48][+96]