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/vr/ - Retro Games

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>> No.8356737 [View]
File: 9 KB, 960x640, Shin Megami Tensei (English v1.0)-210808-165744.png [View same] [iqdb] [saucenao] [google]
8356737

>>8356696
Biggest improvement is a massive improvement to the map system where you can add check markers, and it doesn't rotate when you move around. I got so lost in the SFC version. You can also read in-game spell descriptions which helped a lot.

>> No.8016236 [View]
File: 9 KB, 960x640, Shin Megami Tensei (English v1.0)-210808-165744.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8016213
All the improvements were in the PS version and the gba is a graphically scaled down version of that. The automap improvements are such a game changer because i had to make my own physical maps because the in-game one was less than helpful. It didn't list npcs or anything interesting other than elevators and stairs.

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