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/vr/ - Retro Games

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>> No.8092204 [View]
File: 82 KB, 640x480, doom41.png [View same] [iqdb] [saucenao] [google]
8092204

>>8092128
If the open area's shape is not convex, the sky will eat walls like that. You absolutely can have buildings of different height (And looking good) if you don't let player go on the other side.
Like on this picture from a map I'm making currently.

Adding a wall to the left building's left to block you from putting short building between you and tall one is probably the best option you have here.

Of course you can't do a backstreet this way.

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