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>> No.3410110 [View]
File: 12 KB, 480x360, xg.jpg [View same] [iqdb] [saucenao] [google]
3410110

>>3410102
are you sure about xtreme g using fish eye? A very common effect in old futuristic racers is excessive fov depending on speed. Rollcage is quite famous for it. It looks a bit like the opposite of fish eye, with everything pulled to the center, and heavy distortion on the edges, but it does not require any vertex shading, just messing with the vectors of the perspective transform

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