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/vr/ - Retro Games

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>> No.10708961 [View]
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10708961

>>10703817
It's a cope 99.9% of the time to deal with the fact they have lost almost all their gaming ability (or never had it) after playing tons of streamlined modern slop designed for every non-gamer on the planet. You can say well who cares enjoy what you enjoy and that's fine I'm just talking about where the insecurity of "aged poorly" comes from. It's a excuse to dismiss something that is challenging them in some way and it's almost never the graphics.

The reason I say 99% and not 100% is because you could probably find some quirky examples of games that were pushing some new tech that came and went and no longer have that WOW factor of playing something cutting edge. Example would be sega cd fmv games but I'm not sure how successful these games were to begin with.

>> No.9388689 [View]
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9388689

>>9388678
Stick to modern "games" they were made for you.

>> No.7999964 [View]
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7999964

>>7996370
>an unnacceptable graphical limitation to normies today
Why? And is it even possible to have engaging platforming with the ubiquitous industry standard camera / controls of today?

>> No.7876672 [View]
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7876672

>>7876561
Guess we're stuck with this god awful joke for 'platforming' in the series for eternity.
https://youtu.be/Mq964PvPvLA?t=14

People will just continually lower their standards on the gameplay as long as they find Lara to still be attractive.
The series will never not be an Uncharted clone now, and it bothers me because the original TR games are far better than Uncharted.
They also provided a feeling a far closer to being Indiana Jones or something with all of the things the game makes you do.
Platforming, puzzles, problem solving etc.
Constantly being on your own and never being told what to do or how to do it, it's all about experimentation.

>> No.5173010 [View]
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5173010

>>5172986

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