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/vr/ - Retro Games

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>> No.5900240 [View]
File: 43 KB, 385x526, 1364009191457.jpg [View same] [iqdb] [saucenao] [google]
5900240

>>5900061
YES! This has finally convinced me to spend hundreds of thousands of dollars on all of the original arcade cabs for the MAME roms I have, and I will simply delete all of those roms because of this.
Why wouldn't I spend $700,000+ on arcade cabs, plus another $300,000 on a special warehouse to put them? Sane decision.

>> No.4398552 [View]
File: 40 KB, 385x526, 1364009191457.jpg [View same] [iqdb] [saucenao] [google]
4398552

>>4398515
Also, this. It's standard protocol by now FFS.

>> No.4339385 [View]
File: 40 KB, 385x526, 1364009191457.jpg [View same] [iqdb] [saucenao] [google]
4339385

So wait...
The artist of this game series said something un-PC, and that somehow makes the games suck now?

Yeah fuck that. EWJ is perfect for what it is. A great rainy weekend with your brother or friends and your SNES/Genesis. Like Zombies or Castlevania.

>> No.3681893 [View]
File: 43 KB, 385x526, Chen Gets Excited.jpg [View same] [iqdb] [saucenao] [google]
3681893

>>3681857
>which would probably get his adrenaline going as this is happening.
Holy shit, a mod that gives enemies dynamic adrenaline rushes that make them more aggressive and shit sounds like it'd be cool as fuck.
>Start shooting a baron
>As it takes more damage it gets more adrenaline
>Gets faster, hits harder, maybe even gets a pounce or charge attack if they wanted to get real crazy with it

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