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/vr/ - Retro Games

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>> No.4729065 [View]
File: 36 KB, 473x272, Bloodlogo.gif [View same] [iqdb] [saucenao] [google]
4729065

>>4728941
Blood weirded me out
strange since Diablo 1 left me cold as a 8 year old

>> No.3840853 [View]
File: 36 KB, 473x272, blood_title[1].gif [View same] [iqdb] [saucenao] [google]
3840853

>>3835796
More gdxBlood progress!
https://www.youtube.com/watch?v=WFmMxmoVXJI
>There is almost done, but for first release I need to make:
>complete statistics screen
>make AI of enemies
>reading config file
>keyboard and mouse buttons setup
>third person view
>make damage for player
>make load save (perhabs its will be very hard)
>add some func buttons
>fix some bugs
>write a sound system

>> No.1083218 [DELETED]  [View]
File: 36 KB, 473x272, 1-blood_title.gif [View same] [iqdb] [saucenao] [google]
1083218

Fuck you, Atari.

>> No.808153 [View]
File: 36 KB, 473x272, blood-logo2-type1[1].gif [View same] [iqdb] [saucenao] [google]
808153

http://www.youtube.com/watch?v=RYXNUnbP68k

I made a weapon demonstration of the weapons in Blood. Tried to get several examples of each, with their primary and alternate fire modes, plus dual wielded if the weapon allows it. I'm planning on doing this for other old FPS games too, to have kind of a catalogue of information I can readily link people to. Would be cool to do enemies too but I'd rather do weapon demos first

Comments/criticisms?

>> No.461026 [View]
File: 36 KB, 473x272, bl.gif [View same] [iqdb] [saucenao] [google]
461026

Just beat the first episode of this glorious motherfucker for the first time. Thought the boss was going to do something after dying, so I chucked a dynamite stick at it. Which caused it's corpse to go flying across the room.

Build Engine, ladies in gentlemen.

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