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/vr/ - Retro Games

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>> No.9196869 [View]
File: 183 KB, 988x480, 5-2.jpg [View same] [iqdb] [saucenao] [google]
9196869

>>9196521
I agree with this. Along with the ironic twist that the new sprites as fuck ugly as they are, are what they were always meant to look like if Square had the tech to make them high res back then. Thank the maker for limited technology!

>> No.7815719 [View]
File: 183 KB, 988x480, 5-2.jpg [View same] [iqdb] [saucenao] [google]
7815719

>>7815530
Daily reminder this is always the look Square had for their sprites and what the game would have looked like if they could have made it in higher resolution in the first place.

>> No.6093430 [View]
File: 183 KB, 988x480, 5-2.jpg [View same] [iqdb] [saucenao] [google]
6093430

>>6093420
Daily reminder that this style is what square always had in mind for their chibi sprites.

>> No.5536571 [View]
File: 183 KB, 988x480, 5-2.jpg [View same] [iqdb] [saucenao] [google]
5536571

>>5536560
I get that you like the pixel art look produced by the resolution the SNES runs at, but that's always what the sprites would have looked like if the game was in higher resolution. It's the same style they used for their chibi FF designs.

>> No.4882686 [View]
File: 178 KB, 988x480, 5-2.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>4881621
>denial in what square always wanted their sprites to look like intensifies.

>> No.4744824 [View]
File: 178 KB, 988x480, 5-2.jpg [View same] [iqdb] [saucenao] [google]
4744824

>>4744694
>>4744707
Not him, I hate the sprites too. But Square has always liked that style for some reason. If FFVI came out in higher resolution originally that's very likely what they would have looked like. It's their chibi style, awful as it is.

>> No.4597551 [View]
File: 178 KB, 988x480, 5-2.jpg [View same] [iqdb] [saucenao] [google]
4597551

>>4596552
I think they look slightly better to be honest, but the style has always looked like shit to me.

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