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/vr/ - Retro Games

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>> No.1444574 [View]
File: 6 KB, 320x200, 1393893865936.png [View same] [iqdb] [saucenao] [google]
1444574

This pile of dong

>> No.939451 [View]
File: 6 KB, 320x200, Ultima_2_Revenge_of_the_Enchantress.png [View same] [iqdb] [saucenao] [google]
939451

>>939391
You're just too used to modern shit which plaster big red GO HERE arrows and flags all over the place. Back then, you actually had to experiment and find out shit by yourself. or buy a strategy guide

Either way, FF7 definitely isn't a good example of this. It's rather straightforward and easy to figure out in comparison with a lot of games of that time. Especially compared to early WRPGs. Ultima 2. Dear god...

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