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>> No.10337497 [View]
File: 1.01 MB, 1280x720, 6axnvXJ.png [View same] [iqdb] [saucenao] [google]
10337497

>>10337492
The Dreamcast had this "object lighting" technique similar to the rim lighting Nintendo started using on the Wii with Super Mario Galaxy where an extremely bright light is shined onto an object based on where the camera is facing. I can imagine a Dreamcast emulator or the hardware of the device itself is having issues with the object lighting on things, which is removed for the GameCube version (the one everybody's used to).

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