[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.7464716 [View]
File: 96 KB, 653x432, et.jpg [View same] [iqdb] [saucenao] [google]
7464716

>>7456154
>>7456442
>and it has a few bugs, including one that causes you to repeatedly and frustratingly fall into pits if you are somehow so extraordinarily stupid that you can't find the simple and easily applied workaround that reliably neutralizes this bug.

It's not a bug, you literally just keep the button held down and movie in any direction out of the hole. That's it. The hole has a hitbox, just as everything has a hitbox. If you let go within the hitbox, you fall back into the hole. It was deliberately programmed that way, it's the opposite of a bug. I figured this out on my own when I first emulated the game as a kid. You aptly point out someone would have to be extraordinarily stupid to get hung up on this.

Keep falling back in the hole on one's first try? Fair enough. But to repeatedly do it without realizing what one is doing wrong after trial-and-error and experimentation attempts would be a sign of stupidity and the bad reputation this mechanic of the game gets is owed to this.

Navigation
View posts[+24][+48][+96]