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/vr/ - Retro Games

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>> No.1617279 [View]
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1617279

:: [BE] New York :: TSP Neo Testing Server

Please test and report bugs guys

>> No.782616 [View]
File: 41 KB, 240x348, 1366074848506.jpg [View same] [iqdb] [saucenao] [google]
782616

>>782587
That's right, I forgot all the good LP's were at SomethingAwful

>> No.702649 [View]
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702649

Which Doom game would be the best one to play on co-op? I might do a LAN with a friend this weekend or something, and I'm just wondering which one would be fun to play with two people.

>> No.661971 [View]
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661971

Is there any particular reason on how Brutal Doom got very popular in the first place?

I know WHY it is popular - RIP AND TEAR, gore, and that many can relate the high amounts of damage done by each side to typical modern shooters amongst other things, but when Doom's modding community isn't as well known to the mainstream audience of gamers, the thread for it on the ZDoom forums has 382 pages, and practically every Doom thread made on /v/ is now centered around Brutal Doom, I just cannot help but wonder HOW it got big in the first place.

Even if it might bring in the casuals I suppose it does kind of help introduce new blood to custom Doom wads

>> No.627587 [View]
File: 41 KB, 240x348, BFG.jpg [View same] [iqdb] [saucenao] [google]
627587

>>627548
>get random file
>it's Scythe 2

[ripping and tearing intensifies]

>> No.550508 [View]
File: 41 KB, 240x348, The BFG.jpg [View same] [iqdb] [saucenao] [google]
550508

>>550490
>dosbox

>> No.493714 [View]
File: 41 KB, 240x348, BFG.jpg [View same] [iqdb] [saucenao] [google]
493714

>>493705
Carlos!

>> No.482503 [View]
File: 41 KB, 240x348, 1366074848506.jpg [View same] [iqdb] [saucenao] [google]
482503

>>482452
>>482457
>>482460

>Make a Doom thread on /v/
>Just turns into shit
>Make a Doom thread on /vg/
>Dead

On the other hand the gauntlet and Doom threads are practically carrying /vr/ in general

>> No.462454 [View]
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462454

>> No.398514 [View]
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398514

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