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/vr/ - Retro Games

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>> No.4495608 [DELETED]  [View]
File: 22 KB, 320x240, img (46).jpg [View same] [iqdb] [saucenao] [google]
4495608

Rank the males of your favorite JRPG in terms of their masculinity.

Ayla
Crono
Magus
Frog
Robo

>> No.4344491 [View]
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4344491

>>4340464
X3
>Can choose upgrades.
>Can play as Zero a bit.

X4
>Can play as Zero, and he's completely different.
>Hilarious voice acting.

8
>Can choose upgrades; every playthrough can be different.

MM1-6 are too samey. 7 turns me off. X1-2 are good, but have no interesting choices. X5-8 don't exist, but download their music.

>> No.3898410 [View]
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3898410

I uh, have a problem, /vr/.

I'm a hipster. I have a huge collection of retro games, but I never play them. I always find an excuse.

>God, these graphics are ugly.
>Okay, these controls are shit.
>The framerate is bad.
>This puzzle is ridiculous.
>It's too hard.
>I might as well use a guide. That's what people did back then.

Does anyone else have this problem? I've already invested about $1,000, and if I'm being honest...I don't feel like playing these games anymore. Thoughts?

>> No.3848705 [View]
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3848705

>>3848703
If you're going to say the story is the important thing, remove gameplay, and this should be Final Fantasy 7 - A Visual Novel.

- The materia system could go deeper.
- Some magic, limit breaks, and items have no purpose.
- Overleveling lets you ignore boss mechanics.
- Broken minigames.

The story’s theme is life and death, according to Squaresoft. They planned for the cast to die, but they changed their minds because Aeris had become a waifu. Aeris's death detracts from the theme. If nobody's life is at stake, your story is AERIS'S life and death. This is bullshit. They should’ve called this Final Fantasy 7 - Aeris Dies.

>The guy who wrote the Lifestream sequence wrote it to his taste and without consideration from any of the 100-150 people who worked on this game. Ho-lee shit.
>He said he regretted it. (citation: My Friends: Masato Kato, Our Millennial Fair)

Outside the context of 1997, this game is a failure. The mark of a GAME is if it holds up beyond its context. FF7 made Squaresoft money, so they succeeded.

But games aren't fun because they sell.

FF7 lets your imagination to fill in the story gaps. If you’re imaginative, you tend to defend FF7.

The territory is not the map.

Implied emotion gives you Ghost in the Shell, which requires 3 viewings. Squaresoft may have intended to use the implied emotion device, but because they bloated the development team, you get a story that makes no sense.

>> No.3604505 [View]
File: 22 KB, 320x240, choosecope.jpg [View same] [iqdb] [saucenao] [google]
3604505

>>3604498
Your sekrit club is dead kiddo, and soon sixth gen consoles will be allowed too.

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