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>> No.7737421 [View]
File: 189 KB, 1703x1731, DfYf86mXcAE_Jo-.jpg large.jpg [View same] [iqdb] [saucenao] [google]
7737421

>>7737415
>pic
upload them so it can be added to the op

>> No.6499541 [View]
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6499541

Is there any benefit to using fteqw for either singleplayer or multiplayer?

On the multiplayer side, the website says it's built off QuakeWorld but allows for "NQ" compatibility. I'm assuming NQ means NetQuake, so I'm not sure why that would be considered a feature since I recall NetQuake being garbage. If it means nquake/ezquake, then I don't see why I wouldn't just use those instead.
For singleplayer, I get greeted with the same gaudy graphical effects I would if I installed Darkplaces. I'm assuming the thing isn't very vanilla accurate, and the site says it has a bunch of mods that are only compatible with this engine.
It also says one of its major features is the ability to also run Quake 2, 3, and Hexen 2. I can't find anywhere on the site that specifies if these run on separate engines or are all one thing somehow wrapped together. Again, I don't see what fteqw offers that any of these games' specific ports lack.

Has anyone here ever bothered with this thing? Is it worth using?

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