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/vr/ - Retro Games

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>> No.1108834 [View]
File: 86 KB, 250x250, CYSLA2A8.png [View same] [iqdb] [saucenao] [google]
1108834

>>1108613

Turn of texture flitering, make the camera ortographic, tons of bumpmapping and better light placement boosts textures in low-res renders. Don't be afraid to use shadows. Just make sure there's some ambient light so they aren't completely black. Use falloff materials for black/darker outlines.

I like your model. Here's something I made rather recently.

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