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/vr/ - Retro Games

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>> No.3598853 [View]
File: 11 KB, 594x446, Asteroids.jpg [View same] [iqdb] [saucenao] [google]
3598853

>>3594880
>>3594881
>If it doesn't have pixels it's shit.

Jeez, man. What did vectors ever do to you?

>> No.2326612 [View]
File: 11 KB, 594x446, Asteroids.jpg [View same] [iqdb] [saucenao] [google]
2326612

What are some arcade games that you've enjoyed the most?

I played Asteroids for the first time on a vintage cabinet today. It has to be one of the greatest games that I have played in a very long time. The monitor was so bright that it could burn your eyeballs off of your face if you looked at it for too long; it was mesmerizing. The controls were smoother than I would expect of a game of this era to have as well. Splitting Asteroids and avoiding them was HARD, but I couldn't stop playing the game.

I was originally turned off by playing Asteroids. My Dad would talk about playing it all the time when he was in college, but whenever I asked him about the game, he'd always tell me that Asteroids was "crude" and that "the games we have are way more advanced and better, now, and it'd be pretty boring." However, I learned that killer graphics or the complexity a game have very little, if anything, to do with the game's quality. Sure, Asteroids may be "crude", but the game play is not clunky. It works very well, which must have made Asteroids a successful game.

I see myself dumping more quarters on Asteroids in the future.

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