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/vr/ - Retro Games


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>> No.5473260 [View]
File: 172 KB, 912x1125, yelena-vitkovskaya-ghost-smaller.jpg [View same] [iqdb] [saucenao] [google] [report]

>Because there's not a lot of strategy involved
Which still doesn't change the fact it is a strategy game. You still need to manage and upgrade your parties, claim resources, research spells and explore the maps. Likewise, thanks to the more in-depth scenario editor, you can see the map changing dynamically - spawning more units, changing party allegiances, even modifying the terrain (though not at a level Age of Wonders did it) - making the scenarios much more unpredictable and varied.
>and most of the 'tactics' revolve around choosing the right upgrades for the hero
And that is different from leveling up or learning appropriate skills for your main hero in HoMM how exactly?

>not cool
Baldlet detected it's just harmless ribbing

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