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/vr/ - Retro Games

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>> No.3543158 [View]
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3543158

I would say DQVII, nice that the 3ds version cuts a lot of the padding of the original. Weird that Japan doesn't like it too much, my personal favorite DQ.

>> No.3425236 [View]
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3425236

>>3425210
If you are the type of player that likes to talk to everyone every time something happens to see if their dialogue changed... yeah, it's long as fuck. I'm 120 hours in and I'm not even done with disc 1. It's really fucking good, though. Every single hour is pure gameplay. It's a DQ game that never seems to end, so play it with a lot of free time, after taking a long break from the series.

If you don't talk to people or explore much, you can beat it in like 80 hours. Most of the dialogue is optional. But playing like that makes the game a lot less enjoyable because you don't become emotionally involved with the stories and the NPCs of each island.

Some people complain about missing shards to advance the plot, but I don't see how the hell anyone could possibly miss a shard. They are really easy to find if you explore the most obvious places in every new town. If you like to throughly explore everything, there is no way you could miss any of the shards.

There is also the rumor that Maribel can run off with a shard and prevent you from advancing the plot, but it's complete bullshit. She gives you every non-equipped item when she temporarily leaves the party.

Why do people who supposedly played the game keep repeating this rumor even though it's clearly false?

>> No.3346723 [View]
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3346723

I'm trying to play DW7. I just finished exploring the ruins with Kiefer for the first time and he told me to look around the island for the missing shard. I'm really liking the game so far... but the controls are ruining the experience for me.

I played older DQ games with the keyboard. Arrow keys to move, Z to open the menu, X to cancel, A for the multi-function button 5 and 6 had. It was perfect.

But since this game uses 3D graphics that block your view, it requires you to use the L1 and R1 buttons to constantly move the camera so you can see where the hell you are going and where your character is.

I actually like being able to move the camera. The crude PS1 graphics make the world feel more real and mysterious, even if they are kind of ugly. The ruins were fucking amazing. But as I said, the controls make it a chore to play.

I'm using this configuration:

< (small key left of Z on my keyboard) = L1

Z = Menu

X = Cancel and R1

A = Multi-function button

It's not too bad. I keep two fingers on the L1/R1 buttons all the time so I can move the camera. But it's really awkward.

I've tried playing with a a few PS2 controllers, but they are old and some buttons don't respond unless I press really hard. The directional pads are really stiff and stop responding half the time.

I tried buying a new controller. The directional pad feels much better and responds perfectly, but it still feels awkward because I have to keep moving my thumb. On a keyboard, I can put a finger on each arrow key and only have to move my middle finger if I want to switch from UP to DOWN. It feels much better, but I have to deal with the camera controls... I've tried moving with the joystick, but it's awkward too because the character can only move in 8 directions.

I don't want to drop the game, but I just can't figure out how to play it without being constantly annoyed by the controls. How the hell am I supposed to play this game?

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