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/vr/ - Retro Games

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>> No.3849363 [View]
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3849363

>>3848895
It's great you have a lot of time on your hands because you have a lot to cover.

First you brush up on your basic math:
Arithmetic, a little geometry, elementary algebra, and some basic trig.

Next get a standard calculus text and dive in. You should also get a linear algebra and discrete math books as well; make sure the discrete text is proof based (I recommend Mathematics: a Discrete Introduction by Scheinerman or A Transition to Advanced Mathematics by Smith, both of which can be accessed by simply googling the name, author and PDF; in fact you can get free pdf copies of textbooks for every subject this way).
Once you're a couple chapters in to your discrete book (you will want to have covered basic proposition and higher order logic, and basic proofs), you may begin learning programming and computer architecture. As a litmus test, if you don't know what this statement is

∀P((0∈P∧∀i(i∈P-->i+1∈P))-->∀n(n∈P))

you aren't ready to take the reins of a computer.

Now, forget what you do know about computer programming:

First, you learn boolean logic operations
then, you learn transistor logic
then, you learn how to build functional units from logic gates
then, you learn CPU design
then, and only then, you learn assembly language
then, after you have mastered assembly language (not dabbled, but mastered it), you learn C
then, after you have mastered C, you may learn the higher-level languages of your choice, but you will always use C and assembly as your primary languages because everything else is unnecessary bloat.

By this time you should be finished with your calculus (up to advanced integration techniques and vector basics), discrete, and linear algebra, and are ready for the next wave of math: abstract algebra, analysis, multivariate and vector calculus, and, after you have progressed a way in those, topology.

>> No.473041 [View]
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473041

>>473024
Its more, read below. The compendium was designed to close all sorts of loose ends with every game, as well as provide more in depth character information.

It is similar to an "Ultimate works" for most other JRPG.

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